AI Insights · Timothy · July 2022
Top 5 Insects Games on iOS in Russia: Q2 2022 Performance
Discover the performance trends of the top 5 insects-themed games on iOS in Russia for Q2 2022, including downloads, revenue, and active users.
In Q2 2022, the top 5 insects-themed games on iOS in Russia showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at their performance:
Worm Out: Tricky riddle games from PSV Studio saw significant fluctuations in weekly downloads, peaking at 27K in mid-May and later stabilizing around 14K by the end of June. The game's weekly revenue experienced a notable increase in late May, reaching $29, and maintained a steady performance with a peak of $27 at the end of June. Weekly active users also peaked at 32.9K in mid-May before stabilizing around 24K by the end of the quarter.
Insect Evolution by Xiamen Fengling Technology Co., Ltd. had a moderate performance with weekly downloads starting at 1.5K in late March and gradually declining to 495 by the end of June. The game's weekly active users followed a similar trend, beginning with 2.5K and ending at approximately 2K. Revenue for the game remained minimal throughout the quarter.
The Ants: Underground Kingdom from ChengDu Starunion Interactive Entertainment Technology Co., Ltd. showed a steady revenue stream, peaking at $19.6K in mid-June. Weekly downloads fluctuated, starting at 2.8K in late March and ending at 5.2K by the end of June. The active user base remained relatively stable, with a slight increase towards the end of the quarter, reaching 17.4K.
Bee Factory! by Green Panda Games experienced consistent weekly revenue, peaking at $89 in early May and maintaining around $77 towards the end of June. Downloads started at 2.4K in late March, gradually decreasing to 955 by the end of June. Active users saw a peak at 10.7K in early April, eventually stabilizing around 4.4K by the end of the quarter.
Idle Ants - Simulator Game from MADBOX had modest weekly downloads, starting at 352 in late March and declining to 337 by the end of June. The game's revenue saw a gradual increase, peaking at $75 in early May and stabilizing around $71 by the end of June. Active users showed a declining trend, starting at 6.2K and ending at 1.8K.
For more detailed insights and data, visit Sensor Tower.